Developers now have access to more DX12 features, such as DirectX

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Last updated 08 novembro 2024
Developers now have access to more DX12 features, such as DirectX
Microsoft has added some new features to DirectX 12 that developers can use in their games. Alongside these features, developers can now access a new tier of DirectX Raytracing effects and Mesh Shaders. DXR tier 1.1 is a superset of tier 1.0. Microsoft suggests game developers to start building their raytracing solution based on the … Continue reading Developers now have access to more DX12 features, such as DirectX Raytracing tier 1.1 & Mesh Shader →
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